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Of course it was impossible to grant all these requests because of technical limitations. Everytime NanaOn-Sha released a new title, Matsuura got swamped with fans’ requests to include specific songs and genres in future games. Masaya Matsuura, the games’ creator, was irritated by one problem though. Its sequel, as well as the spin-off “UmJammer Lammy” also enjoyed huge popularity. Parappa the Rapper became one of the first Playstation’s biggest bestsellers. How the original PlayStation startup sound was made The gameplay consisting of pressing adequate buttons to the rhythm created the basis for future entries in this genre. The game about a rapping dog in a beanie whose life motto is “I Gotta Believe” is considered not only the first rhythm game, but one of the first music games in general. The task fell on the shoulders of NanaOn-Sha, the studio responsible for creating PaRappa the Rapper. With one condition: the game should place an emphasis on music, it’s popular among youngsters after all.

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That’s why Mercedes turned to Sony with the proposal of creating a game that would promote their car.

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As a city model it was aimed especially at young people, and so it required a different marketing approach.

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At that time the car manufacturer was about to release their new car, Mercedes-Benz A-Class.







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